All your spells are stopped by spike1.
All your spells go trough spike2.
Enemies go trough spike1.
Enemies are stopped by spike2.
Blue potions give you an extra jump.
Green potions increase your fire rate.
Purple potions increase your speed.
Shields make you invincible for 8 seconds.
Carts and Canons can break crates and glasses when pushed against.
Most enemies can push carts and canons.
Minotors, Knights and Kamikaze moles can break crates.
Canon fireballs, landmines and trapped platforms can break crates.
Some enemies can activate the switch.
Landmines, canon fireballs and trapped platforms can activate the switch.
All spells can be deviated.
You and most enemies can press the deviation switch button.
All spells reset their lifespan through a deviation box.
You can stop a saw with the ice spell. It will become a platform.
Canon fireballs interact with ice.
All spells, projectiles and small enemies can pass through portals.